Details, Fiction and gamehouse
Re: integrating ogre 3d into a game engie Quotation 0 login to like this publish Article by crucio777 » Fri Oct 12, 2012 3:00 pm i would be possibly utilizing physx or bullet (in all probability physx) i is going to be hanging out networking for now if i had to center on parkour i must use physics , in any case i just saw all the rendering pipelin